IST163:  Programming Practicum w/C++
Course Syllabus – Spring 2004, TR 12:30 pm – 1:45 pm, PH 200

Instructor

:  Brian M. Morgan

Office

Prichard Hall 212

Phone Number 

:  (304) 696-6469

Fax Number

:  (304) 696-6533

Office Hours

:  MWF: 10:00 – 11:00

   MW: 1:00 – 2:00
   TR: 8:00 – 9:30

   TR: 2:00 – 3:00

   Other times by appointment ONLY

E-Mail

:  brian.morgan@marshall.edu

Textbooks:  
The following textbook is required for the course:

C++ Programming Primer (bundled with C++ Programming: From Problem Analysis to Program Design), by D.S. Malik; Course Technology; ISBN: 0-619-22697-8, 2003.  YOU MUST USE THIS ISBN as it is a package in the MU Bookstore.

Computer Requirements:
Supplemental materials can be found contained within the Vista environment (http://vista.marshall.edu/).  I will be sending class announcements, updates, etc. using your Vista account (will discuss during the first lecture).  Access to a WWW browser is required (Netscape 4.7 or higher or Internet Explorer 5.5 or higher) and Adobe Acrobat Reader (available for download through the course WebCT site).  It is also recommended that you visit the COS ITC center on the first floor of the Science building and sign an agreement to obtain a copy of Microsoft Visual Studio .NET 2003, the programming environment we will be using this semester.  This package is available for free to students in this course.  A way to play audio CDs is also helpful as the C++ Primer text is packaged with audio CDs that have lectures and examples from the book.

Course Description:
Concepts of software development and maintenance using C++, including syntax of the language, loops, functions, pointers, decision structures, and file processing. Proper program design using object-oriented programming techniques are emphasized.

Credit:
The course is three (3) credit hours. It includes classroom lectures, exams, and programming projects. Students will participate in programming projects that illustrate the implementation of concepts in general science applications to learn C++. 

Pre/co-requisites:
none

Desired Objectives/Outcomes:
By the end of this course, you should be able to:

-          Discuss Object-Oriented programming concepts

-          Demonstrate basic console programming skills using C++

-          Develop software applications using Microsoft Visual Studio .NET

-         Demonstrate planning techniques for developing software applications

Instruction method:
There will be approximately 3 contact hours of classroom lecture per week, with most of that time being spent working through examples in the textbook and student questions.  Lectures will be kept to a minimum.  Content from each of the chapters will be enforced through programming projects and examinations, including a comprehensive take-home final exam.  Students may work on their programming projects in Prichard Hall 200 or 207, from home, or in the Drinko Library.
  

Evaluation method:
Evaluation of student's performance will be based on the quality of your performance on programming assignments, and exams.  

Grading Policy:
Final grades are based on your performance on assignments and exams, as indicated below.  

2 In-class Exams

30%

Final Exam

20%

10 Laboratory Assignments (equally weighted)

50%

Attendance & Participation – None Required

0%

 

Assessment of Projects:

The grading of all laboratory programming projects will take into account the following:

1.      Although the most important attribute of a program is correctness, grading will take into consideration such items as time and coding efficiency, documentation, etc.

2.      Programs must have proper inline documentation and must be properly indented. 20% will be deducted for poorly documented and/or poorly indented code.

3.      All submitted code must compile correctly to receive at least partial credit. Code that does not compile will receive 0 credit, NO EXCEPTIONS.  This means you must debug your code before submitting.

4.      When a problem does not specify a required complexity, the grading will differentiate between efficient and nonefficient code.  For example, if you write a program that contains a number of checks that are redundant and/or has one or more loops that iterate zero or one time, up to 10% of the grade will be deducted.

5.      When a method name and/or parameters are specified in an assignment’s description, you must use that name and/or parameters.

6.      When you write a function, remember that the function should work for all possible inputs. Not on just your test inputs.

7.      Although interactions with other students are encouraged, you must compose your own answers, unless otherwise noted. 

 

Individuals who utilize other people’s code, thoughts, or ideas must provide appropriate references to said resources.  Failure to provide such documentation will result in a failing grade for the assignment, and may result in a failing grade for the course.

 

In determining the overall grade for a project, you can expect the following grades based on performance:

A – Excellent work that meets and/or exceeds all of the requirements for a given project, code compiles and works for multiple test samples, all code and associated files are well-documented, and the code is written efficiently.

B – Good work that meets all of the requirements of the assignment, but may have errors in documentation or coding, or contains code that may not work with all possible data samples.

C – Average work that meets all of the requirements of the assignment, but is missing one or more of the items in its entirety that is mentioned in terms of an A grade.

D – Below average work which fails to meet one or more of the requirements of the assignment.

F – Unacceptable work which fails to meet two or more requirements for an assignment, or has code that will not compile and execute.

Final letter grades are determined based on the following grading scale: 

90-100% 

 A

80-89%

 B

70-79%

 C

60-69%

 D

Below 60

 F

 

The instructor reserves the right to change these values depending on the overall class performance and/or extenuating circumstances.  

 

Policy Statement:
Programming Assignments:
  The course includes a number of homework programming assignments. All assignments are due BY THE BEGINNING OF CLASS on their due date and must be submitted through the Vista Dropbox. NO LATE ASSIGNMENTS WILL BE ACCEPTED.  

 

Exams: There are three exams: The first will come after chapter 7 the second after chapter 12 and a comprehensive Final exam (as scheduled). Exact dates of the exams will be announced in class.  

Make-up Exams and Late Penalty:  Make‑up exams will not be given except under unusual circumstances and satisfactory written justification.  Any student who misses an exam due to an unexcused absence will receive a grade of zero for that exam with no opportunity for make-up or substitution.  University excused absences or those occurring with a good reason will be excused.  Make up exams must be taken within one week of the original scheduled date.  The decision whether to give a make up exam rests with the instructor.

Passing grade:  Programming assignments and exams are required parts of the course and must be satisfactorily completed to pass this course.  A student must have a passing grading in each area.  A failing grade on a component may result in a failing grade in the course.  

Attendance Statement:
As with previous semesters, I am NOT making class attendance mandatory.  However, I will keep a record of who is attending and who is not.  If you miss class, it is your responsibility to catch up on material missed, and it will not be the responsibility of the instructor to catch you up on material missed during office hours.
 

Withdrawal Policy:
The
University withdrawal policy is followed in this course. The last day to drop an individual course for the Spring of 2004 is March March 26, 2004.  

University Holidays:
The class is officially dismissed on the following dates:

Spring Break:              March 16, 2004

                                    March 18, 2004

Topics and Methodology:
The following outline delineates the tentative class schedule with topics to be addressed during the course. 
Please note this is a tentative schedule and it may change upon class progress:

January 13

Review of Syllabus

Introduction to Vista

January 15

Microsoft Visual Studio .NET Tutorial

January 20

Chapter 1

Chapter 2

January 22

Chapter 2

January 27

Chapter 2

January 29

Chapter 3

February 3

Chapter 3

Programming Project #1 Due (Page 89, Exercises 5 and 10)

February 5

Chapter 4

February 10

Chapter 4

Programming Project #2 Due (Page 140, Exercise 3 and Page 141, Exercise 4)

February 12

Chapter 5

February 17

Chapter 6

Programming Project #3 Due (Page 197, Exercise 5 and Page 254, Exercise 6)

February 19

Chapter 7

February 24

Chapter 7

February 26

Review for Exam 1

Programming Project #4 Due (Page 288, Exercise 5 and Pages 350-351, Exercise 5)

March 2

Exam 1

March 4

Chapter 8

March 9

Chapter 9

Programming Project #5 Due (Page 402, Exercise 4)

March 11

Chapter 9

March 23

Chapter 10

Programming Project #6 Due (Page 449, Exercise 2 and Exercise 4)

March 25

Chapter 12

March 30

Chapter 12

Programming Project #7 Due (Page 507, Exercise 3 and Exercise 5)

April 1

Review for Exam 2

April 6

Exam 2

April 8

Chapter 13

April 13

Chapter 13

Programming Project #8 Due (Pages 573-4, Exercises 2-4)

April 15

Chapter 13

April 20

Chapter 14

Programming Project #9 Due (Page 633, Exercise 4)

April 22

Chapter 15

April 27

Catch Up Day

Programming Project #10 Due (Pages 699, Exercise 3)

April 29

Review, Receive Take Home Final

May 6

Final Exam Due by 8:00 AM (NO LATE EXAMS ACCEPTED)

For each topic discussed in the textbook, specific experience of other students and the instructor will be discussed to enhance the characteristics involved.  Programming projects for the course will be based on the chapters we discuss in the textbook.  Additional material may also be covered in the class.

Every student is responsible for all materials presented in class, including lectures, notes, and handouts.  Students are also highly encouraged to work through the end of chapter exercises in the textbook to help with difficult concepts.  In case you are not present for a class, it is your responsibility to contact the instructor and receive information about the material presented in that class.  Class attendance is very important.  

Effort Required:
As a 100-level course, this course is provided as an introductory course, but there will still be a considerable amount of development and research effort required of the student.  For every one hour in class, the student is expected to put in an effort of at least 3 hours outside the class for studying and programming.  Because of background and preparedness, some students may have to put in additional effort.  

Communication:
The Bulletin Board facility of Vista and private E-mail will be used to make any general announcements, last minute changes, etc.  It is mandatory that you monitor your Vista course messages at least once a day.